Too many... Can you describe US how did you implemented VST on MAX to make hotzz...
max/msp comes with a set of compiled objects, you can also compile your own, or you can build max objects with max by just saving a window with code and recalling it as object by name.
one of the objects coming with MSP is the [vst~] object. it opens the plug-in and you can send it all kind of messages to make it use the plug-in.
i am usually writing my own obejcts which is why it will take a little longer. the other reason is that i simply dont had much time last week. the third reason is that i never work only for one project. i will program and organize this in a way so that all party of it are generalized as much as possible for later reuse of these parts. programming in max is all about moving things to a symbolic level, then you work on this level, which is like a mirror of your brain and you will speak it like your mother tongue.
I would like to know how difficult could be to make an VST to MAX adapter, for using VST
using VST effects in a pluggo in pro tools is possible - in theory. in practice it is a very buggy situation, officially hosting VST plug-ins INSIDE pluggo plug-in is not supported and all kind of problems can appear, mainly when the file is loaded, but also when the audio settings are changed or the plug-in is getting disabled. you wont be able to save presets either.
MAS will be impossible inside max you can only host VST. (and later AU)
How difficult should be to emulate http://www.waves.com/plugins/puigchild-660-670
such compressors and filters are using impulse/response beside FIRs and that requires far to much CPU in MSP. for OSX there is a dedicated MSP object for deconvolution, but even that is not perfect.
btw, these waves plug-ins will possibly also not run on a sub 1GHz G4 as native waves plug-in.
Thanks! Is the same implementation as Logic Keyboard?
rumor has it that the logic "enviroment" is widely
based on Max/FTS ( the version of opcode somewhere mentioned here in the thread.) however, it has not been
built in max.
if you want to do something with midi and max i will strongly recommend cubase/nuendo or digital performer, they have most solutions supported for pluggo. same with multichannel.
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