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Author Topic: Production IG Ghost in the Shell SAC (2002) Studio 9 fotos  (Read 6 times)

smilesdavis

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https://www.productionig.com/contents/works_sp/47_/s08_/000515.html

Tachikoma CG was made in Autodesk/Discreet 3ds Max. An interview with Eiji Inomoto, who handled the Tachikoma animation, says that during Ghost in the Shell: Stand Alone Complex he was responsible for their animation, and another industry interview explicitly states that Inomoto worked on the Tachikoma in 3ds Max.

Inomoto’s Tachikoma station is actually not a Mac OS 9 target. It would have been a Windows + 3ds Max CG workstation. The Power Mac G4s in the Production I.G Studio 9 photographs are much more likely connected to other parts of the pipeline—2D, paint, backgrounds, compositing, editing, etc.—than to Inomoto’s Tachikoma animation itself.

Investigating…
« Last Edit: Today at 02:08:37 PM by smilesdavis »
Logged
Gestalt: 40 47 54 55 58(new!) 65 67 69 112 514
PowerMac: 1,1 1,2 2,1 2,2 3,1 3,3 3,4 3,5 3,6 4,1 4,2 4,4 4,5 5,1
PowerBook: 1,1 2,1 etc
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