Sorry it took me a hundred years to see this! I need to turn notifications on for this (awesome) site. Anybody tell me how to do this?
So, I could write a thesis on this but I'll try to keep it short.
Why do I like destructive editing. Omg let me count the ways. Here's a few. Ps I do this in current editors (both stand alone and DAWs) because I like the commitment of working in this way. That's an important word in what I'm about to explain.
1. You save DSP (this is in no order and not the most important reason to do this).
2. With time correcting, when you are done, you can take this piece of audio and use it on any system and it's sample accurate, no flams, no jitter. Flawless in any environment. Why does this matter? If you have sessions with 2,000 drum tracks, even the smallest (like in samples) of flams, inverted attack transients etc, it's disastrous.
3. I like to design sounds as I go an they make it in my final mix that way. What does that mean? Okay so before they were called "risers" I would make things like this (were talking mid-90's) buy doing something like this (PLEASE TRY THIS and add or do different things/plugins in experimenting)...
So you've got your track and a few synths/beats/bass going. Glue together a couple elements say a could keyboard parts. Next (destructively so it will not mess with the low end in your mix) high pass filter everything using s Digi 1 band eq at 150hz. Do it a couple times to emulate a FIR filter. Oh also make this a long thing lets say 16 bars.
Next fade it out exponentially about 15 times. This will leave about 1 1/2 bars out of 16 bars of audio fading out at the beginning.
Next, pull up D-Verb (a personal fav) apply a 20 second reverb to the whole thing. Destructively.
Next : reverse all the audio, again destructively
Next : Pull up speed, start at -12 (or -1200 in cents) and fade up to root pitch over 2/3's the length. Eyeball it, nothing perfect. Try a couple times and do this to taste. You can also do this selecting the first 2/3's in VeriFI and ramp up.
This will make a long (16 bar reverse reverb) that fades up in pitch over 2/3's it duration.
Next : Pull up SiFi (spl) or your favorite flanger. Apply this destructively to the whole file at a slow speed.
Next : Listen and re-do to taste (depth/speed)
Next : reverse this entire thing back again, destructively
Next : apply ANOTHER d-verb, different settings and diffusion etc also really long
Next : Reverse back
Now you have a KILLER riser. Add some panning automation for extra credit.
Finally, option cut this in logic at 16 notes. Shrink the durations, add fade in and fade out to each slice (16 per bar for 16 bars), obviously do this in options with everything selected and not by hand.
NOW!
Glue them all back together as one piece. Take this audio and in audiosuite destructively apply (your favorite) ping pong delay set to tempo.
Congratulations, you've just made a kick ass gated, tonal riser out of your own sounds.
This is how I work literally on everything.
Hope this helps.
Ps lmk if you can think of any way on earth you can do this without destructively editing.
PPSS Once this is done, it's done, you can move it around anywhere in your track, change rigs etc and it's FLAWLESS.
Sorry for typos.
Best,
_BT