Here's my transcribed log from attempting to join, I had to video it since the Message Log window can't be resized or scrolled (and please let me know if there's forum code to collapse this!):
Log: URL: Adding default option Name=BoloTied
Log: URL: Adding default option Class=BotPack.TMale2
Log: URL: Adding default option Team=1
Log: URL: Adding default option Skin=SoldierSkins.blkt
Log: URL: Adding default option Face=SoldierSkins.Malcom
Log: URL: Adding default option Voice=BotPack.VoiceMaleTwo
Log: Browse:
games.macos9lives.com/index.unr?Name=BoloTied?Class=BotPack.TMale2?Team=1?Skin=SoldierSkin (Message Log window cuts this line off)
DevNet: TCPNetDrive constructor
Init: OT Endpoint bound
DevNet: Game client on port 49157, rate 10000
DevNet: PendingLevel received: CHALLENGE VER=436 CHALLENGE=1395102608 STATS=1
DevNet: PendingLevel received: USES GUID=(long-ass alphanumeric sequence) PKG=NexgenCC (window cuts this line off)
FLAGS=1 SIZE=19394 GEN=1 FNAME=NexgenCC.u
DevNet: PendingLevel received: USES GUID=(long-ass alphanumeric sequence)
PKG=Nexgen112N FLAGS=1 SIZE=1698534 GEN=1 FNAME=Nexgen112N.u
DevNet: PendingLevel received: USES GUID=(long-ass alphanumeric sequence)
PKG=NexgenPlus100N FLAGS=1 SIZE=579893 GEN=1 FNAME=NexgenPlus100N.u
DevNet: PendingLevel received: USES GUID=(long-ass alphanumeric sequence) PKG=MVE2h
FLAGS=1 SIZE=339128 GEN=1 FNAME=MVE2h.u
DevNet: PendingLevel received: USES GUID=(long-ass alphanumeric sequence) PKG=SpaceFX
FLAGS=1 SIZE=24842 GEN=1 REALGEN=2 FNAME=SpaceFX.utx
DevNet: PendingLevel received: USES GUID=(long-ass alphanumeric sequence) PKG=GenFX
FLAGS=1 SIZE=131061 GEN=1 REALGEN=2 FNAME=GenFX.utx
DevNet: PendingLevel received: DLMOR CLASS=Engine.ChannelDownload PARAMS=Enabled
COMPRESSION=0
DevNet: PendingLevel received: WELCOME LEVEL=MH-GiantBoss2 LONE=0
DevNet: Welcomed by server: LEVEL=MH-GiantBoss2 LONE=0
Log: FreeMem=115475K, MaxBlock=102718K
Log: LoadMap:
games.macos9lives.com/MH-giantBoss2?Name=BoloTied?Class=BotPack.TMale2?Team=1?Skin=Soldie (log window cuts off)
DevAudio: Galacy SetViewport: MacViewport0
Log: Before loading: FreeMem=115475K, MaxBlock=102718K
NetComeGo: Close TcpipConnection1 10/11/25 14:11:14
Exit: Open Transport services shut down
Log: Before Garbage: FreeMem=116158L, MaxBlock=102718K
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 36377->28043; refs: 359926
Log: After Garbage: FreeMem=117795K, MaxBlock=102718K
Log: Level is Level MH-GiantBoss2.MyLevel
Log: Bringing Level MH-GiantBoss2.MyLevel up for play (156)...
Log: Spawning new actor for Viewport MacViewport0
ScriptLog: Team1
ScriptLog: Login: BoloTied
Warning: Failed to load 'Texture SoldierSkins.blkt': Failed to find object 'Texture SoldierSkins.blkt'
ScriptLog: Failed to load SoldierSkins.blkt so load TCowMeshSkins.WarCow
Log: Possessed PlayerPawn: tcow Entry.tcow2
Init: Initialized moving brush tracker for Level MH-GiantBoxx2.MyLevel
DevAudio: Galaxy SetViewport: MacViewport0
DevMusic: Unregister music: Music utmenu23.utmenu23
Log: Forged object: got Function UnrealShare.Fly.PlayThreatening, expecting Class Engine.Texture
Log: Forged object: got Function Botpack.UT_Eightball.NormalFire.BeginState, expecting Class
Core.Class
Log: Forged object: got ObjectProperty UnrealShare.Bots.Roaming.PickDestination.N, expecting Class
Engine.Model
Log: Forged object: got Function UnrealShare.UnrealListenMenu.Destroyed, expecting Class
Engine.Texture
Log: Forged object: got Class Botpack.PlainStud, expecting Class Engine.Mesh
Log: Forged object: got IntProperty UnrealShare.ExplodingWall.NumWoodChunks, expecting Class
Engine.Texture
Log: Forged object: got BoolProperty Botpack.TeamGamePlus.bScoreTeamKills, expecting Class
Engine.Actor
ScriptWarning: MonsterHuntMonsterExtension MH-GiantBoss2.MonsterHuntMonsterExtension2 (Function Engine.Actor.BroadcastMessage:002C) Accessed None
Log: Forged object: got StructProperty Unreall.SludgeBarrel.Animate.TakeDamage.Momentum,
expecting Class Engine.Actor
Log: Forged object: got StructProperty Unreall.SludgeBarrel.Animate.TakeDamage.Momentum,
expecting Class Engine.Actor
Log: Forged object: got StructProperty Unreall.SludgeBarrel.Animate.TakeDamage.Momentum,
expecting Class Engine.Actor
Log: Forged object: got StructProperty Unreall.SludgeBarrel.Animate.TakeDamage.Momentum,
expecting Class Engine.Actor
Log: Forged object: got StructProperty Unreall.SludgeBarrel.Animate.TakeDamage.Momentum,
expecting Class Engine.Actor
Log: URL: Adding default option Name=BoloTied
Log: URL: Adding default option Class=BotPack.TMale2
Log: URL: Adding default option Team=1
Log: URL: Adding default option Skin=SoldierSkins.blkt
Log: URL: Adding default option Face=SoldierSkins.Malcom
Log: URL: Adding default option Voice=BotPack.VoiceMaleTwo
Log: Browse:
Index.unr?failed?Name=BoloTied?Class=BotPack.TMale2?Team=1?Skin=SoldierSkins.blkt?Face=Soldie (log window cuts this line off)
Log: Failed; returning to Entry
Init: Shut down moving brush tracker for Level MH-GiantBoss2.MyLevel
Log: Spawning new actor for Viewport MacViewport0
ScriptLog: Team 1
ScriptLog: Login: BoloTied
Log: Possessed PlayerPawn: TMale2 Entry.TMale1
DevAudio: Galaxy SetViewport:MacViewport0