Mac OS 9 Lives

Mac OS 9 Discussion => Software => Topic started by: alphaTECH on September 02, 2025, 04:52:51 PM

Title: What were the last games to support PPC Mac?
Post by: alphaTECH on September 02, 2025, 04:52:51 PM
Just out of sheer curiosity. Major game releases supporting PPC came to a screeching halt in 2005 despite Apple's last PPC-based system shipping in November of that year. But I have found some outliers:

Prey (January 2007) - minimum G5 1.8 GHz and OS X 10.3.9

(https://i.postimg.cc/1tS60FF6/Screenshot-2025-09-03-100258.png)

Ratatouille (June 2007) - minimum G4 1.2 GHz and OS X 10.3.9

(https://i.postimg.cc/htgBBPVs/Screenshot-2025-09-03-095011.png)

Colin McRae Rally Mac (October 2007) - minimum 1.6 GHz and OS X 10.4

(https://i.postimg.cc/HxWns95S/Screenshot-2025-09-03-100755.png)

The Sims: Castaway Stories (early 2008) - minimum 1 GHz G4 and OS X 10.3.9

(https://i.postimg.cc/66vq6qGx/Screenshot-2025-09-03-101327.png)

World of Goo (November 2008) - minimum 1 GHz and OS X 10.4

(https://i.postimg.cc/TP3vK77W/Screenshot-2025-09-03-095208.png)
Title: Re: What were the last games to support PPC Mac?
Post by: Bolkonskij on September 04, 2025, 07:34:59 AM
I seem to remember Rome:Total War to being one of the last, but I haven't checked its release date. It was definitely late in the game and only ran on high-end G5s, nothing for us OS9ers :)