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Hardware / Re: AcBel PSU / Quicksilver
« Last post by indibil on Today at 04:21:53 AM »
I'm testing the power supply outside the QS, bridging green wire with black.

I have replaced several capacitors, checked several suspicious tracks, checked the 4A thermofuse... and it still doesn't work. It doesn't seem like a capacitor problem, I think there is a short circuit in some component but I can't detect it with the naked eye.
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Mac OS 9 on Unsupported Hardware / Re: Mac Mini G4 + display oddities
« Last post by ssp3 on Today at 04:15:05 AM »
Perhaps you should ask (or invite) darth to comment here?

He was last seen here almost a year ago..

Quote
Not quite certain what you’re really expecting from the 2005 Mac minis (with fixed 32mb or 64mb of VRAM) originally designed to work with Apple monitors.

I do expect them to work with more or less modern displays. Not necessarily with 4k, but at least with Full HD.
I see no point of hot-rodding these Minis - overclocking, SSD drives, copper heatsinks and so on if at the end of the day one could only connect them to old and slowly fading CCFL backlight displays, no matter of what brand.
1920 x 1080 + LED backlight is the norm today, smaller resolutions of decent quality cost extra.
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Software / Re: Hellcats Over the pacific - on Mac OS 9.2.2
« Last post by bamdad on Today at 03:27:54 AM »
i don't think it's about resource (fork) compression, because i have 9.1 running on my pismo and hellcats runs just fine after removing some unneeded monitors extension or something (i can't recall but i can dig it up).

I see. In that case, did you try all 3 color depths (256, thousands and millions), as well as all possible resolution settings? I assume you already did, but I'm asking just in case.


of course :) hellcats errors out if you try to run it on any depth above 256 colours, and it adapts pretty well to resolutions. if i plug in my pismo to the same monitor my mac mini is using it happily runs at 1920x1080 by scaling its interface to a 4:3 aspect ratio leaving the desktop visible beneath.


somehow i need to identify what causes the dynamically rendered part of the screen (above the cockpit) to be completely blank on 9.2.2. i'm pretty sure it's not an extension like quickdraw or quicktime because the same thing happens when booting with extensions off. next i'm going to try (on my pismo as it's not as hacky as the mac mini)
- older versions like mac OS 9.2 and 9.2.1
- mixing and matching ROM files in the system folder
- looking through hellcats's resources in resedit (at least the ones i can understand)
and see if i can come up with something.


if someone who's a pro in any of the above could join me in my efforts it would be really appreciated.
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Software / Re: Hellcats Over the pacific - on Mac OS 9.2.2
« Last post by Jubadub on Today at 03:18:15 AM »
i don't think it's about resource (fork) compression, because i have 9.1 running on my pismo and hellcats runs just fine after removing some unneeded monitors extension or something (i can't recall but i can dig it up).

I see. In that case, did you try all 3 color depths (256, thousands and millions), as well as all possible resolution settings? I assume you already did, but I'm asking just in case.
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Software / Re: smh, the future of web browsing sucks
« Last post by Jubadub on Today at 03:11:17 AM »
@chris, you can get around the SSL/TLS nonsense using Crypto Ancienne, using Power MachTen or an x86 VM of your choice. No need for extra machines, although that works, too.

I'm satisfied with Classilla 9.3.4b. MacLynx is also good. Older browsers also serve their various purposes well. If a website is coded like cr4p, I don't want to visit it in the first place, it's not even a matter of a browser being able to render it or not, for me.

As for what is happening and has been happening to web browsers in the past decade, and is getting far worse now with scope creep through the likes of WebAssembly and beyond, this is not lazyness. It's sabotage. So f*&^ them. We don't need them, and we especially do not even want them. I don't trust their browser code, for good reason. Did they even get a PPC compiler for Rust going, in the end? That move from C/C++ to Rust in Firefox is yet another thing that, due to absence of compilers for many targets, plus other things, are clear acts of sabotage AFAICT. And this problem is not simply limited as a "corporations" issue, it unfortunately stretches way beyond that. So-called "academia", for example. Agendas such as the decommissioning of what little hardware is left that is still reliable (because semi-old and new hardware both aren't). And more.

TL;DR I don't need a new web browser. Most of us don't. What we need is new websites, not web browsers.
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New Member Welcome / Re: Greetings from Aus
« Last post by Bolkonskij on Today at 02:57:37 AM »
Welcome BitGeek!

There's a lot of life left in Mac OS 9, indeed :-)
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Mac OS 9 on Unsupported Hardware / Re: Mac Mini G4 + display oddities
« Last post by aBc on Today at 02:47:06 AM »
I'm curious where does the 135 MHz figure come from.

Perhaps you should ask (or invite) darth to comment here?

Not quite certain what you’re really expecting from the 2005 Mac minis (with fixed 32mb or 64mb of VRAM) originally designed to work with Apple monitors. Sure, they will work with some other monitors, but not always and not at all resolutions, nor connection variants.

But I do hope you find your answers and any possible solutions. ;)
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Software / Re: Blokz RAVE released
« Last post by Jubadub on Today at 02:45:29 AM »
Thank you, @Phlogios. You are right, 1.4 does everything needed in all platforms we saw, the game is maturing more and more quite nicely. :)

The reason I asked about 1.2 is because, maybe sometime in the future, we can look back at some of the older versions, and then go like "oooh, look how far this project has come! It used to be like THIS before!".

You can think of 1.2 etc. like a "photograph" for keeping good memories. :)

(By the way, on that link for 1.2, the actual downloaded file still seems to be 1.4.)
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This is GOLD! I can't the amount of times I have searched everywhere for some documentation on a API I stumbled upon and found... Nothing.

Great job!
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Nice initiative! Yes, this sort of work is very much needed for more and better Mac OS 9.2.2 development!

I myself wanted to do this way back in 2021, until things... happened. And life priorities shifted. But I always wanted to see an initiative like yours become reality.

It may not be fully fleshed out yet, but what you got is already incredibly helpful, and it is good enough to encourage others to get started on developing their own Mac OS 9 apps.

Currently I'm working on a REALbasic DR1r33 project (with help of later versions to target certain additional platforms), but after that I have plans for another project, and that will likely be in pure ANSI C89 / ISO C90 (while still conforming with K&R C), using probably Fantasm 6 and the final version of Apple's MrC compiler. Once that is ongoing, your page will be of great help, and I will gladly submit a merge (AKA pull) request to your Git repo if I think I can flesh out any of the sections there.
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