Recent Posts

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Software / Re: smh, the future of web browsing sucks
« Last post by Jubadub on Today at 03:11:17 AM »
@chris, you can get around the SSL/TLS nonsense using Crypto Ancienne, using Power MachTen or an x86 VM of your choice. No need for extra machines, although that works, too.

I'm satisfied with Classilla 9.3.4b. MacLynx is also good. Older browsers also serve their various purposes well. If a website is coded like cr4p, I don't want to visit it in the first place, it's not even a matter of a browser being able to render it or not, for me.

As for what is happening and has been happening to web browsers in the past decade, and is getting far worse now with scope creep through the likes of WebAssembly and beyond, this is not lazyness. It's sabotage. So f*&^ them. We don't need them, and we especially do not even want them. I don't trust their browser code, for good reason. Did they even get a PPC compiler for Rust going, in the end? That move from C/C++ to Rust in Firefox is yet another thing that, due to absence of compilers for many targets, plus other things, are clear acts of sabotage AFAICT. And this problem is not simply limited as a "corporations" issue, it unfortunately stretches way beyond that. So-called "academia", for example. Agendas such as the decommissioning of what little hardware is left that is still reliable (because semi-old and new hardware both aren't). And more.

TL;DR I don't need a new web browser. Most of us don't. What we need is new websites, not web browsers.
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New Member Welcome / Re: Greetings from Aus
« Last post by Bolkonskij on Today at 02:57:37 AM »
Welcome BitGeek!

There's a lot of life left in Mac OS 9, indeed :-)
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Mac OS 9 on Unsupported Hardware / Re: Mac Mini G4 + display oddities
« Last post by aBc on Today at 02:47:06 AM »
I'm curious where does the 135 MHz figure come from.

Perhaps you should ask (or invite) darth to comment here?

Not quite certain what you’re really expecting from the 2005 Mac minis (with fixed 32mb or 64mb of VRAM) originally designed to work with Apple monitors. Sure, they will work with some other monitors, but not always and not at all resolutions, nor connection variants.

But I do hope you find your answers and any possible solutions. ;)
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Software / Re: Blokz RAVE released
« Last post by Jubadub on Today at 02:45:29 AM »
Thank you, @Phlogios. You are right, 1.4 does everything needed in all platforms we saw, the game is maturing more and more quite nicely. :)

The reason I asked about 1.2 is because, maybe sometime in the future, we can look back at some of the older versions, and then go like "oooh, look how far this project has come! It used to be like THIS before!".

You can think of 1.2 etc. like a "photograph" for keeping good memories. :)

(By the way, on that link for 1.2, the actual downloaded file still seems to be 1.4.)
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This is GOLD! I can't the amount of times I have searched everywhere for some documentation on a API I stumbled upon and found... Nothing.

Great job!
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Nice initiative! Yes, this sort of work is very much needed for more and better Mac OS 9.2.2 development!

I myself wanted to do this way back in 2021, until things... happened. And life priorities shifted. But I always wanted to see an initiative like yours become reality.

It may not be fully fleshed out yet, but what you got is already incredibly helpful, and it is good enough to encourage others to get started on developing their own Mac OS 9 apps.

Currently I'm working on a REALbasic DR1r33 project (with help of later versions to target certain additional platforms), but after that I have plans for another project, and that will likely be in pure ANSI C89 / ISO C90 (while still conforming with K&R C), using probably Fantasm 6 and the final version of Apple's MrC compiler. Once that is ongoing, your page will be of great help, and I will gladly submit a merge (AKA pull) request to your Git repo if I think I can flesh out any of the sections there.
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Hardware / Re: AcBel PSU / Quicksilver
« Last post by aBc on Today at 01:44:53 AM »
You may have a dead mainboard / motherboard...it's a possibility.

Have a look at this YT vid, similar symptoms and Nick found the issue was the mainboard.

https://youtu.be/vAi-L6KWwZs?si=xhVaLR-qMScBJQU2
Interesting video.

And after watching through it a few times I’m uncertain as to whether or not he actually replaced the original mobo with a different one in the end - OR if he actually put the original mobo back in, making certain to properly seat all of the mounting screws? (Especially that one screw that was not Apple original.) And that one in particular is important screw for the CPU daughtercard circuit. No stable, solid connection there? Then no power up. So yes, definitely DO check ALL mounting screws and Molex connectors. No complete circuit power through the CPU = no boot and shut down.

Also… not a CUDA button. But instead… a PMU reset button. They are different and PMU needs only a fraction of a second to be depressed for a reset. I often confuse this terminology too, coming from older Macs with a CUDA button.

AND no new heatsink paste applied, nor any anti-static procedures followed? :o
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Software / Re: Blokz RAVE released
« Last post by Phlogios on Today at 01:13:34 AM »
I have version 1.2 but I don’t see the point in preserving it as it is just a worse version of the game compared to later versions. The game is in active development and will be continuously improved, adding more compatibility, more stability and better performance. Version 1.2 does nothing that 1.4 does not do better. If I make breaking changes, I will write that in the release notes.
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New Member Welcome / Re: Greetings from Aus
« Last post by Jubadub on Today at 01:11:35 AM »
Greetings! :)

Aus = Austria? Or Australia?
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