Author Topic: H264 codec, the "video game" is over in Mac Os 9.  (Read 36065 times)

Online IIO

  • Platinum Member
  • *****
  • Posts: 4440
  • just a number
Re: H264 codec, the "video game" is over in Mac Os 9.
« Reply #20 on: July 28, 2015, 04:37:59 PM »
lol, you just made my day.
insert arbitrary signature here

Offline devils_advisor

  • Platinum Member
  • *****
  • Posts: 752
Re: H264 codec, the "video game" is over in Mac Os 9.
« Reply #21 on: July 28, 2015, 05:52:10 PM »
Coding or compiling the thing is the least of your probs. the libs and all the other stuff like dependencies is your nightmare.

Offline MacTron

  • Global Moderator
  • Platinum Member
  • *****
  • Posts: 2116
  • keep it simple
Re: H264 codec, the "video game" is over in Mac Os 9.
« Reply #22 on: July 29, 2015, 12:20:17 PM »
Coding or compiling the thing is the least of your probs. the libs and all the other stuff like dependencies is your nightmare.
Or even worse: it can contain Intel assembler code like this cisco openh264.  :-X
Please don't PM about things that are not private.

Offline Protools5LEGuy

  • Global Moderator
  • Platinum Member
  • *****
  • Posts: 2750
Re: H264 codec, the "video game" is over in Mac Os 9.
« Reply #23 on: July 30, 2015, 10:11:57 AM »

Or even worse: it can contain Intel assembler code like this cisco openh264.  :-X

Cant C language do fallback functions in OS9?

Quote
Any architecture using C/C++ fallback functions

What version on XCode can build carbon-lib OS9 apps?

......................


Update. Been browsing these 2 didn't clear much.

https://en.wikipedia.org/wiki/Carbon_%28API%29

https://en.wikipedia.org/wiki/Xcode

Can't find anything usefull about C/C++ fallback functions (If possible in OS9) in Google.

Just wanted to add a list from wikipedia on C compilers

https://en.wikipedia.org/wiki/List_of_compilers#C_compilers

It shows Classic Mac OS from the classic Mac 68000 ?

Aztec C, CodeWarrior, Hippo-C, Mac C, MPW C, THINK C, Lightspeed C.

https://en.wikipedia.org/wiki/Macintosh_Programmer%27s_Workshop

Seems superseded by CodeWarrior. But it mentions an interesting Project Builder IDE.

https://en.wikipedia.org/wiki/CodeWarrior
« Last Edit: July 30, 2015, 10:48:57 AM by Protools5LEGuy »
Looking for MacOS 9.2.4

Offline devils_advisor

  • Platinum Member
  • *****
  • Posts: 752
Re: H264 codec, the "video game" is over in Mac Os 9.
« Reply #24 on: July 30, 2015, 12:36:08 PM »
You would have to rewrite the dependencies from scratch.

Offline Protools5LEGuy

  • Global Moderator
  • Platinum Member
  • *****
  • Posts: 2750
Re: H264 codec, the "video game" is over in Mac Os 9.
« Reply #25 on: December 13, 2015, 07:55:26 PM »

What version on XCode can build carbon-lib OS9 apps?


In the book Beginning Xcode https://books.google.es/books?id=rYjv9MKZ3JwC&printsec=frontcover&hl=es#v=onepage&q&f=false

Quote
XCode can't build CFM apps.

Codewarrior should be used as pointed in http://macos9lives.com/smforum/index.php?topic=1301.msg18583#msg18583



Just wanted to add a list from wikipedia on C compilers

https://en.wikipedia.org/wiki/List_of_compilers#C_compilers

It shows Classic Mac OS from the classic Mac 68000 ?

Aztec C, CodeWarrior, Hippo-C, Mac C, MPW C, THINK C, Lightspeed C.

https://en.wikipedia.org/wiki/Macintosh_Programmer%27s_Workshop

Seems superseded by CodeWarrior. But it mentions an interesting Project Builder IDE.

https://en.wikipedia.org/wiki/CodeWarrior


Project builder IDE was Mach-O, No CFM
Looking for MacOS 9.2.4